Class ItemManager


  • public class ItemManager
    extends java.lang.Object
    • Field Detail

      • NO_PENDING_FRIEND_REQUESTS_ITEM

        public final org.bukkit.inventory.ItemStack NO_PENDING_FRIEND_REQUESTS_ITEM
      • OPEN_PARTY_GUI_ITEM

        public final org.bukkit.inventory.ItemStack OPEN_PARTY_GUI_ITEM
      • HOW_TO_CREATE_A_PARTY

        public final org.bukkit.inventory.ItemStack HOW_TO_CREATE_A_PARTY
      • PARTY_MENU_PLACEHOLDER

        public final org.bukkit.inventory.ItemStack PARTY_MENU_PLACEHOLDER
      • PARTY_DETAIL_VIEW_PLACEHOLDER

        public final org.bukkit.inventory.ItemStack PARTY_DETAIL_VIEW_PLACEHOLDER
      • FRIEND_ACCEPT_MENU_PLACEHOLDER

        public final org.bukkit.inventory.ItemStack FRIEND_ACCEPT_MENU_PLACEHOLDER
      • MENU_BAR_PLACEHOLDER_ITEM

        public final org.bukkit.inventory.ItemStack MENU_BAR_PLACEHOLDER_ITEM
      • FRIEND_DETAIL_VIEW_PLACEHOLDER

        public final org.bukkit.inventory.ItemStack FRIEND_DETAIL_VIEW_PLACEHOLDER
      • HIDE_INVENTORY_PLACEHOLDER

        public final org.bukkit.inventory.ItemStack HIDE_INVENTORY_PLACEHOLDER
      • FRIEND_DELETE

        public final org.bukkit.inventory.ItemStack FRIEND_DELETE
      • FRIEND_INVITE_PARTY

        public final org.bukkit.inventory.ItemStack FRIEND_INVITE_PARTY
      • JUMP_TO_FRIEND

        public final org.bukkit.inventory.ItemStack JUMP_TO_FRIEND
      • SETTINGS_MENU_PLACEHOLDER

        public final org.bukkit.inventory.ItemStack SETTINGS_MENU_PLACEHOLDER
      • BACK_ITEM

        public final org.bukkit.inventory.ItemStack BACK_ITEM
      • HIDE_ITEM

        public final org.bukkit.inventory.ItemStack HIDE_ITEM
      • SETTINGS_ITEM

        public final org.bukkit.inventory.ItemStack SETTINGS_ITEM
      • FRIEND_REQUEST_ACCEPT_MENU_ACCEPT

        public final org.bukkit.inventory.ItemStack FRIEND_REQUEST_ACCEPT_MENU_ACCEPT
      • FRIEND_REQUEST_ACCEPT_MENU_DENY

        public final org.bukkit.inventory.ItemStack FRIEND_REQUEST_ACCEPT_MENU_DENY
      • OPEN_FRIEND_GUI_ITEM

        public final org.bukkit.inventory.ItemStack OPEN_FRIEND_GUI_ITEM
      • KICK_FROM_PARTY_ITEM

        public final org.bukkit.inventory.ItemStack KICK_FROM_PARTY_ITEM
      • MAKE_NEW_PARTY_LEADER_ITEM

        public final org.bukkit.inventory.ItemStack MAKE_NEW_PARTY_LEADER_ITEM
      • FRIEND_REQUEST_ITEM

        public final org.bukkit.inventory.ItemStack FRIEND_REQUEST_ITEM
      • LEAVE_PARTY_ITEM

        public final org.bukkit.inventory.ItemStack LEAVE_PARTY_ITEM
      • NO_FRIENDS

        public final org.bukkit.inventory.ItemStack NO_FRIENDS
      • PLAYER_HEAD_MATERIAL

        public final org.bukkit.Material PLAYER_HEAD_MATERIAL
      • SKELETON_SKULL_MATERIAL

        public final org.bukkit.Material SKELETON_SKULL_MATERIAL
      • STAINED_CLAY_MATERIAL

        public final org.bukkit.Material STAINED_CLAY_MATERIAL
      • RED_TERRACOTTA

        public final org.bukkit.inventory.ItemStack RED_TERRACOTTA
      • GREEN_TERRACOTTA

        public final org.bukkit.inventory.ItemStack GREEN_TERRACOTTA
      • ORANGE_TERRACOTTA

        public final org.bukkit.inventory.ItemStack ORANGE_TERRACOTTA
      • YELLOW_TERRACOTTA

        public final org.bukkit.inventory.ItemStack YELLOW_TERRACOTTA
      • PURPLE_TERRACOTTA

        public final org.bukkit.inventory.ItemStack PURPLE_TERRACOTTA
    • Constructor Detail

      • ItemManager

        public ItemManager​(org.bukkit.configuration.Configuration pConfig)
    • Method Detail

      • getInstance

        public static ItemManager getInstance()